19:22 Basic light patterns refined |
got basic light patters to work adjust mapping levels-- maybe start at 50 instead of 100 mapped to 0 for 0-255 value new ideas for more patterns -use individual bands to control r g and b values for one composite output -get center rainbow eq to work -buffer outputs. maybe control clear on next cycle depending on old level vs new level value -add delayed drop off effect (lights reduce with time, increases if next hit is higher than current) -use threshold value for bass channel to control light changes (change on beat) -compare digital smoothing and original buffer code for efficacy + reactivity -find a way to change from smooth even pattern to more reactive variations on drop -incorporate brightness control into pattern -fixed rainbow eq. working on smoothing output values. -high filtering when new signal is smaller. -low filtering when new signal is larger -smooth out everyseven pattern -does original buffer serve a purpose?? adding volume scaling? bpm delay sensing (flash/change on beat) |
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